I’ve prioritized almost all my free time into learning Daz Studio, I might have mentioned. The hardest thing was getting lights and lighting to work, but I figured that out. I spent a few days studying camera tutorials, and I figured that out too. After that, all that was left to do was play around with the program and learn how it worked.
This represents the culmination of my learning so far. I still have very far to go, and my gaming computer can’t process complex scenes and assets, but it’s still possible to patch together a reasonable product. I know where all the flaws are, but I won’t prime you, the Reader, to pick them out. Just take in this experience on its own merit and I hope you enjoy this silly little story.